

I love installation that invites for participation in experiencing it. Magma’s installation is called “head-in - im kopf” based on the idea of properties of materials, form, color and light exploration. The team includes Anke Noske, Hendrik Bohle, Dominik Jörg, Lena Kleinheine, Ksenia Kagler, Yohko Mizushima, Lena Kleinheinz, Martin Ostermann and Ben Reynolds.
Visitors bend down under the fabric into which openings were cut. Through these holes, visitors pop their heads up into the orange space to view drawings, models and photographs suspended from wires -> found on coolhunter. Posted by Cati Vaucelle @ The Terminally Juvenile
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Thursday, December 4, 2008
Experiencing architectural work!
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Labels: architecture, experience, installation
Wednesday, December 26, 2007
Sculpting Behavior

Hayes Raffle not only just had two full academic papers accepted to the first class conference IDC 2007: Interaction design and Children but he is also a talented sculptor and designer. His Super Cilia Skin reflects his aesthetic sensibility and his ongoing passion for kinetic sculpture.
Video
Super Cilia Skin
After co-creating and designing the award-winning ZOOB® building system, Hayes joined the Tangible Media Group at the MIT Media Laboratory and created Topobo, a 3D constructive assembly system with kinetic memory and the ability to record and playback physical motion.
Video
a ZOOB® creature
a Topobo creature
If you happen to be in the bay area, don't miss Hayes' talk, open to the public, that he is giving at the Berkeley Institute of Design, UC Berkeley, March 6th, from 1 to 2pm.
Information about his talk.
During the talk, he will explain how with Topobo children can assemble sculptures that dance and walk. He will present Fuzzmail a program that allow children to write a message that unfolds in time. He will show how with Jabberstamp children can embed stories, sounds and voices in their original drawings.
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Labels: architecture, children, creativity, cute, design, digital, emotion, game, haptic, HCI, interaction-design, interactive, MediaLab, memory, product-design, sculpture, technology, TMG, toy